Once we voted on our top three ideas, we realized we could integrate them into a single solution. An iPhone application would have the ability to educate and provide incentives to students for choosing to use multi-use items, and adopting other waste reducing behaviors.
We started by brainstorming all of the different features of the application and ways to integrate it into students day-to-day lives.
1) The Environment
2) The System Map
3) The Application
Here's a video explaining the solution
A bit of role play never hurt anyone, right? Check out our application in action in the video below: